Dev Blog 21 – Fancy Fatigue and Excellent Elevators

Good Morning everyone!

This week we’ve been working on a number of different aspects within the game. On one hand, a lot of work has been done with the player character in regards to displaying damage effects, showing remaining stamina/fatigue , and animating how the player should dodge.  On the other hand, we have been working on polishing up areas like “the Archives” and integrating an elevator system to traverse various areas within the game.

If you’d like a further breakdown of everything accomplished this week, check it out below!

Read more

Get In Touch